

The precision necessary for these games is simply not possible with analog control.

I understand the playing around with motion control, but not having a d-pad & grenade button option in-game is a nightmare. The control options are absolutely atrocious. (Skip the next paragraph if you wish to avoid yet another round of bitching about the control) The problem is the two larger failures with the product, one of which has been detailed above. I can live with the mid-level loading times, though don't feel like they should be there at this point. I can live with the budget menus and the like, though a 10th Anniversary-branded product should celebrate a bit more.

I knew all 7 Metal Slug arcade games on one disc was too good to be true. I haven't traded a game in at a chain store for several years, and make it a point to disuade others from doing so as well. Couldn't return it and was impatient, so I just unloaded it then and there. I bought Metal Slug Anthology for the Wii the day it came out, and just traded it in for Painkiller on the XBox tonight. SNK/Playmore even removed the message board for it on their site.
#METAL SLUG 6 WII PS2#
It is very unfortunate that the PS2 version is currently vaporware banished to the realm of the uncertain.
